Latest Project, based on a concept by twitter user @_Celestra_
I have extensive hardsurface modeling experience working in Cinema4D, Blender and Zbrush. Having worked on everything from phones, robots, buildings, armor I am very familiar with creating great renders for product design.
With a focus on anatomy I have worked on a lot of different organic modeling projects. From stylized characters to animals and more I have plenty of experience working in programs such as Zbrush to get a great organic model ready for rendering or printing.
Working on larger 3D scenes, I also have experience in utilizing geometry nodes to create complicated models and textures.